The King of Fighters PC Game |
The King of Fighters PC Game ALL Collection.
The King of Fighters officially abbreviated KOF, is a series of fighting games By SNK
Playmore (Formerly SNK). The series was originally developed ForSNK's Neo Geo MVS arcade
hardware, which served as the main platform for the series until 2004, when SNK Retired the
MVS in favor of the Atomiswave arcade Board. Only two King of Fighters Games were made on
the Atomiswave platform (The King of Fighters Neowave & The King of Fighters XI) Before SNK
Decided to Discontinue using the platform for the series. The current arcade hardware for
the series is the Taito Type X2, with its first usage coming with the release of The King
of Fighters XII. Ports of the arcade Games & original The King of Fighters Games have been
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The First Game in the series, The King of Fighters '94, was Released By SNK on August 25,
1994. The Game featured characters from SNK's previous fighting game series Fatal Fury and
Art of Fighting, as well as original characters (including characters from older games such
as Ikari Warriors and Psycho Soldier, adapted for a versus Fighting game). The success of
the game led SNK to release yearly installments of the series and numbered the games for
the year they were released. The King of Fighters '95 was released on July 25, 1995, with
several ports being released the next year. In addition to adding new characters, this game
also began the first story arc of the series titled "The Orochi Saga". KOF '95 was also the
first game in the series that allowed the players to create their own team of three
members, out of any character in the Game. The King of Fighters '96, released on July 30,
1996, establishes the second part of "The Orochi Saga" & replaced the character sprites
from the previous two years with newly drawn ones, improving the gameplay of the series as
well. Depending on the playable characters in a team, an exclusive ending will be played.
The King of Fighters '97, released on July 28, 1997, concluded "The Orochi Saga" story arc.
The King of Fighters '98 was released on July 23, 1998, and unlike the previous games of
the series, it did not feature a story. Instead, the Game was promoted as a "Dream Match"
game that allowed players to choose most of the characters available from the previous
titles, including ones that were supposedly dead. SNK refitted the Dreamcast version and
renamed it The King of Fighters: Dream Match 1999 with an extended cel animated
introduction and 3D Backgrounds.
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Storyline-The King of Fighters tournaments Have Long Been Battlegrounds Between those who
wish to resurrect the demon Orochi & the Brave warriors trying to stop it. This time,
despite the tragedy that ended last year's tournament, big corporations are sponsoring
teams from around the globe. The Orochi clan has never been closer to its goal, and cracks
are beginning to show in the alliance that opposes them. As you climb the ladder, more of
the story is revealed, Branching Based on victories & Losses.
Most KOF bouts are one-on-one Battles with each combatant Belonging to a team of three. You
can adjust the order in which you want your teammates to fight on the Team Order screen.
Obviously, choose characters who are well-suited against the enemy they'll face.
Remember that you can store up Advance Mode points. Some players like to hoard all three
then use them one after the other, often damaging an opponent so badly that there's nothing
left but the tears.
Throughout the game you'll face a series of mid-Level Bosses related to the Orochi cult.
The storyline will change based on how you do against these characters -- remember that
defeat doesn't Necessarily mean "game over," just a different story path.
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